Initial concepts
Due to over complication during playtests the ideas had to go through a massive shift. Some concerns I had include:
- Over complicated rules due to the names and direction of play
- The actions to mock the players may be mean and/or hurtful to others
Final product.
- Game may be too stressful
- The elimination aspect may drive players away when the competition draws others in. Is there a balance or a modification that can help?
- Sound can help with memory, is there a way sound or sound effects can be incorporated in the game?

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